NOTES:
- RPG with 5 main controllable characters that each has different special abilities that they were trained to master.
- Multi-player.
- 2D
- 800x600 resolution
- Overhead View. (Like in starcraft)
- Choose your unit like a race in starcraft.
- You have no allies in offline except Shadow, and in online you will be able to defeat the computer with the help of your allies.
- Each player is in charge of one man assault teams maybe the level up system can be assigned in successful objectives completed like after 5 objective for unit are met, he can level up and eventually learn new moves and abilities.
- In levels, you have extra objectives that aren't necessary to move on to the next level, but will count as an objective point if completed, thus making future levels easier if new levels have been reached.
Example Objectives:
- Assassinate General <top priority>
- Blow Up New Communications Facility <optional>
- You go through the whole game as one specific man then can go back and beat it as one of the other characters with different objectives in the same levels.
- CPU controls a mass of weak unrespawnable units that guard buildings. Some objectives will be to blow up, destroy, clear out, or take over and enemy building such as the ones these units protect.
- After each objective is completed, that specific warrior can receive exp. points that will eventually lead to a level up. At certain level up, he can gain new abilities and at every level up, his strength, hp, whatever else will be increased.
- You can only shoot what you see is in front of you.
- Enemy can sound a wall-mounted alarm.
- Put mouse on side of screen, then the screen moves that direction.
- Right click to move.
- If you right click on unit it will attack it with main attack, and if units fires at it, it will stop and fire back. (You can change your main weapon by going into your inventory.)
- Main unit is always selected.
- Enemy can be selected to view stats.
- Powers: HP, AP, not shields, not energy, but each special ability or usually equipment will each have their own limit that will have to renewed if the player uses up its supply then wants to use it again.